lots of atmosphere underneath the anime sample. would be cool to have something a bit more spacious with less talking. the sample chops would be great if it weren't for all the awful popping and clicking - sounds like your sample cuts aren't zero-crossed. if you can't remove the pops and clicks try to sync them up with the transients of other instruments. the drum sounds are mostly good, i would try a thicker sounding closed hihat though. when you use dialogue samples in a breakdown, don't let them keep talking over the drop - either cut the vocal off or push the drop back until the sample is finished. i really wanted to like this, hopefully you can fix the issue making your sample cuts so noisy.
important notes on my NGUAC review process: https://www.newgrounds.com/bbs/topic/1476427/18#bbspost26965604_post_text