lush af! love the bass pitchbends, actually everything is layered really nicely. i kept wanting this to develop into something more musical but it works well as a standalone soundscape piece.
one thing: the field recording is very noisy, not sure if this is because of sub-par hardware, a very quiet source or a very "blatant" dither. if it's because of normalising/compression then this is the kind of thing where recording at 24/48 is super useful! that said, the noise is worked into the rest of the textures once everything gets into gear. though it would be good to lowpass it and then automate the cutoff in and out in time with that spooky midrange pad; right now it's the only element of the soundscape that has no dynamic movement (which would be fine if it had a strong tonal center to base the track around)
anyway this is neat!