wooo! here are some words.
its funky and bouncy... like a electro remix of a psyclon nine song or something.
a few instruments stepping on each others' toes at a few parts, especially in the low end of the spectrum. some of the frequency overlapping is sidechained out but i would've filtered the lows out of more of the instruments (especially the saw leads and grimy synth basses) just to give the kick more room to breathe. i mean the kick already pushes a LOT of air so even if you want a bass heavy mix you already have it right there imo... i suppose if i was mixing this and i felt i needed more bass on the off beat i'd make a group for all the major synth elements appearing in the low end, put a hp filter around 100Hz and sidechain the wet mix of the filter to the kickdrum with a peak controller or something.
all that aside though, the mix is pretty clear and the general lack of percussion is a good, good thing for this track. you've left a whole lot of room for all the filth and grime. faaaantastic synth manipulation and layering, lots of stuff going on. on the lack of percussion i think that crunchy backbeat snare-ish sound could do with being a touch stronger, i really want it to smack down on the 2 and 4 but it doesn't quite have the dynamic lift that it needs imo.
also the structure is inconsistent. there was this lead that came in towards the end (around 4m55s) and i was like "hmm there's not much time left, where is this going to go" and then it fizzled out and ended abruptly. there was just an overall lack of a cohesive theme to tie all the random riffs together... then again the chord progression could be enough of a constant and i might be nitpicking or completely out of my depth with the whole ebm thing. the ending fix is as easy as exporting with the "leave remainder" setting if you use FL and if you don't just stick the ending markers a few bars down the track and you'll be peachy!
so i've sort of rambled about my gripes with this but overall i quite liked it and regardless of the structure it managed to keep me entertained for six minutes which in itself is an achievement. very very solid track which could really shine on a professional level with a bit of polish in the low-end. rad!