could benefit from a softer piano sound at the start, i like how you faded it into the synth line
the drums sound funny, like i probably wouldn't have gone with a stadium trance kick haha. but it kinda works with this, maybe cut the decay a bit so it's a bit tighter sounding? i feel like it needs more hi-hat throughout too, even if it's just a soft little shaker-ey thing on every step or something. some fills into new sections would be good too, maybe some variations on the hi-hat pattern. i dunno!
the piano/flute break towards the end was interesting, like mid 90s film score stuff. sup with the ending though? definitely had at least another 90 seconds left in it, like you could've built it back up to the full arrangement with drums and pads but it just kinda coughs and sputters to a finish. killin the vibes!
I'm glad to see you reviewed one my my songs because I really liked that album I bought from you. I think it was a combination of chipstep and pop.
"the drums sound funny, like i probably wouldn't have gone with a stadium trance kick haha. but it kinda works with this, maybe cut the decay a bit so it's a bit tighter sounding?"
I never realized this so I'm glad you pointed it out.
"i feel like it needs more hi-hat throughout too, even if it's just a soft little shaker-ey thing on every step or something. some fills into new sections would be good too, maybe some variations on the hi-hat pattern. i dunno!"
I was never too interested in a song's drums so I rarely put a lot of effort into it, but I need to start.
"up with the ending though? definitely had at least another 90 seconds left in it, like you could've built it back up to the full arrangement with drums and pads but it just kinda coughs and sputters to a finish. killin the vibes!"
At first, I did want to go back to the chorus before ending the song, but I thought that would be too repetitive so I just ended the song like this. I realize now that it was a mistake.
Thank you for the review!
reminds me of older hardcore like nasenbluten and other bloody fist stuff.
wasn't really feeling it until the amens dropped in, but really liked the glitching and retriggering after that. yeah really has a tracker feeling! cool stuff.
way too much compression/reverb on the piano, probably need to compress before the reverb
piano is too loud throughout actually.
usually you should take all the bass out of everything except the kick and the main bass instrument, and then make it so the kick and bass don't play at the same time - either through sidechaining or only playing the offbeats. like that piano and phased saw lead don't need any lows at all, really.
one thing that kinda helps everything sound grrreat is if you turn off the limiter on the master channel, mix with the instruments all at a lower volume than the kick, then turn it back on. usually. depends on genre and stuff!
Thanks for the feedback man! This is great info. I knew I couldn't get the volumes/sounds right. everything all most feels like it's blending in with each other too much. That's the main reason why I don't like how it turned out lol. I'll definitely take your advice and try to adjust for my next song!
it sounds like you're still learning how to use FL so i'll be gentle (sort of)
the different bass synths that play together are out of key, the crash sample doesn't really fit with the kick/snare basic samples. needs more interesting percussion elements and syncopation (i.e. percussion not just hitting on the beat)
oh, but i like the little lasery sound on the off-beat. maybe you could try to make some more minimal acid/electro style stuff?
I think that's the right amount of cruelty. I really need to read into percussion theory, I'm flying blind on that part.
I got the offbeat idea from reading how a guy does his UK Hardcore. I enjoy playing with offbeats when I'm not overwhelmed.
the first half of this is actually kinda boring and drab (in terms of sound design and development, the melodies are p fresh tho). particularly hating on the drum sounds. if you have access to famitracker then you could've gone to town with DPCM-ing your samples instead of just bitcrushing them.generally when i hear those kinds of percs alongside chippy synths i feel like the artist was like "i want 8-bit drums but i don't really know what 8-bit drums sound like so i guess this will do!"
the second half is off the fucking chain though. literally cannot fault it. maybe more PWM on that lead would be cool, make it more SID-like? i dunno. good stuff!
Thanks a lot for dropping by. I have a lot of respect for your opinions, especially about drums since yours are pretty much always faultless.
I take your point about the authenticity of the drum samples. I was lazy and just tossed some redux on some drumbeat I had lying around. But I kinda wish I didn't have to worry about that stuff, you know? I wish the melodies could just speak for themselves. I've actually been thinking about moving towards more organic sounds for that reason. I'm sure there are a whole bunch of other issues involved with organic sounds too though... sigh.
Anyway, thanks for the review and I'm glad you liked it!
big reso pads! very mid-90s, loving the soft kicks in the background. nice use of the full stereo image, but maybe put some of that marching mid-range synth (the one that comes in at 1:13-ish) in the left speaker cause it gets a bit grating in headphones.
just when it starts getting really interesting it kinda winds down. i think if you're going for textural ambient stuff you've got room for another 3 to 4 minutes of development before really bringing things to a close.
i liked it!
wasn't really feeling the spoken word stuff and there's some clashing between that rolling bass synth and something... goes all crunchy/clippy. i dunno! generally the synth programming and mix is pretty good so maybe it's just that the master is a bit rough? i guess it's just a "teaser"
there isn't really a catchy hook for the chorus, but i can still see an alt club getting down to this :v
Thanks for the review.
The Clipping is a side effect of using NI Driver to Distort my kicks to give it a slight hardstyle-like sound to it combined with One-Knob Phatter. It's fixable so when I do a final version it shall be corrected (plus I already have some ideas for improving the dual-layered bass synth).
sounds more like shoegazey synthpop than trap, but that's also something i really like. maybe you should just do that instead of trap?
but if you really want to keep making trap then simply run through the trap checklist® next time:
- 808 drums
- squelchy atonal synth lead
- "what" sample on every offbeat
- lex luger style triplet synth rise
- pitched-down line from an obie trice track
yeah definitely hearing some of that shpongle influence! less intricate, but more driving and jazzy.
was not expecting those techy breakbeat drums, nice. would fit really snugly in a kid kenobi set i think.
i think 7 minutes is warranted tbh, maybe even necessary. would love to be able to mix this but that sudden ending is a bit disappointing :< (i can see why people didn't like how i ended my round 1 thing now though)
Thanks for dropping by! I think the true talent of those Shpongle guys is that they can just have a single melody going for 8 minutes or something and yet the song will never feel boring or repetitive. I struggle with repeating the same melody more than once or twice! When I cut down from 7 I was actually cutting out a bunch of extraneous stuff. I think you're right though, in an ideal world I could get that core idea going for much longer.
Endings seem to be my downfall - I save them until the final day and then botch them, haha. I need to learn not to do that, but apparently round 3 was not the time.
oh man, this is cool! the first half is probably 2 minutes too long imo, but it really picks up after the 4 1/2 minute mark and i quite enjoyed the ending. not your best vocal performance or lyrics either, but i love the production on them and i totally understand time limitations hehe. did you use an exciter or something before the phaser at the end? the little bits of fuzzyness filling out the space between vocal parts are a nice touch, whether or not they were intentional haha.
didn't quite nail the aesthetic, like you said the drums especially need more dirt.
maybe play your drum track back through a cheap speaker in a bathroom and use that as a "room" recording. or a really nasty plate reverb or something. i dunno, i'm not particularly great at lo-fi production either haha
ANYWAY YEAH it was gooooood!
yeah I didn't realize how much of an art being nasty is. The noise and fuzziness was unintentional and part of the vocal takes lol. I intend to remove it but working on the next song is my priority, assuming this trash wins. Thanks for the review midi!
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