You got a 6/10 for being unoriginal from a fan of fucking _Madness_ of all things.
The people on this website are retarded.
Nice toon though.
I'll make sure to watch Q&A in the future to see this there, this was great :)
i tried to make something like this but with a sequencer a few years ago, the main problem i ran into was that there's way too much latency to be able to play properly. also doesn't always like to play the sound, especially if you want to trigger the same one in quick succession.
would be nice if the closed hat gated the open hat too. but latency would probably screw around with that too :v
About the latency, could you tell me what browser you are using? The people who tested it for me on Chrome, Firefox and Opera didn't experience it, so I'm curious as what could have happened and if there are workarounds.
>would be nice if the closed hat gated the open hat too. but latency would probably screw around with that too :v
I actually tested that feature earlier, but it didn't work for Chrome. The information Construct 2 sended as "stop Open Hat" was interpreted as "stop all sounds and don't play Closed hat either", so I had to remove it since Chrome is still a really big part of the "market". I'm still planning on having it for ports other than web, because it does sound much better and I don't think we'd find that incompatibility issue there.
i drew a dick
it was amazing
i gave this a 0 because there were no upgrades or achievements and there were no references to video game IPs or internet memes also when i was playing the first level my computer exploded you should fix that glitch!!!
ngadm round 1 review ok
y'know these kinds of tracks with drastic style changes are hard for me to review, cause even though it's tied together with shared melodies it still feels like i'm reviewing two different tracks. the two parts are pretty much equal quality and are both really strong in their own way, but their biggest strengths are the other side's weakness in a way. the vgm section establishes the theme really well and uses pretty decent chippy sounds, but the sounds used are just too basic in comparison to the big drums - was dying for some PWM and more vibrato. but despite being basic they have great articulation which is really lacking later on (2nd lead is too loud and dynamically flat). that 909 snare really needs something behind it too, the 2nd half has way better drum parts and energy.
all faults aside, i was really into this until the vocal chant came in. it's not a bad idea, and it's not sung badly, but the mix is just too midrange heavy. really need to scoop out the 200-600Hz range! there needed to be more voices (either multitracked or cloned) but because of all the power in the midrange there's no real space to fit them in. the end result for me was just too small and kinda dry sounding (even though there's that nice reverb on them) :(
very ambitious track. for all the faults it's a really balanced adventure of a track and the transition in the middle is really well done. great melodies, kinda crap chant part but overall it was enjoyable as heck!
Thanks for the review midimachine!
I agree with the faults you mentioned. Working on the track I got into that part where you don't know what sounds good or bad anymore :c
Great tips btw. Thanks!
round 1 ngadm review thing
solid mix man. not really diggin the snare, would've liked something deeper i think? maybe more bass overall, but i also feel like that sub osc in the chords could kinda bounce more into each beat during the start chorus too just to make it feel a bit more spacious, then be more drawn out in the second half of the chorus (soz, this is hard as fuck to explain haha). nice dynamic variation otherwise, the drops all had really nice anticipation and there's lots of light and shade between sections. really not a whole lot else to fault on the production.
that melody at the start on the music box is a bit of a drag and doesn't really seem to go anywhere. that first main theme is 100% great tho, but the follow up melody with the next chord progression doesn't have the same catchiness. wasn't sure if i'd like the sample chopping part when it first came but you built it up pretty decently (nice synth growls flashing across the stereo image there). the music box definitely works much nicer as a little filler-inner in the 2nd buildup. wish there was a little more variation in the 2nd section, and the quirky ending was kinda cool but i would've liked a more gradual finish.
anyway, super solid effort. you're gonna be a force to be reckoned with!
Thank you for the review! I appreciate the detail of your analysis. I'll hopefully go back and fix this song, give it a better mixdown, and correct a couple of things, and I'll definitely take this into account.
round 1 review ok
yea like step i also really enjoyed the vibe of this. it's just got that little something that i can't put my finger on.
the mix was pretty solid, a few moments where the mastering was a bit too heavy but otherwise suitably bangin'. i would've liked a lot more variation in your synth work, not necessarily complextro style but just more morphing and little synth licks (e.g. 1m14s) - it feels like its just a bunch of slightly differing rhythms of the same thing, although the 2nd section is definitely more fleshed out in that regard. nice little middle breakdown, wish the 2nd buildup was a bit more interesting though!
ending is a little disappointing, i think it was acid-paradox on here who used to call that bit of reverb after an unfinished track the "noob tail" :P obviously you know what you're doing, so i think a more dj-friendly ending would've been nice. even just one final crash/boom sound at the end would've been better than just letting it trail off like it does. anyway this was pretty solid work with minor flaws, in need of some more fleshing out and finer details.
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