this speaks to me on a deep emotional level
You got a 6/10 for being unoriginal from a fan of fucking _Madness_ of all things.
The people on this website are retarded.
Nice toon though.
i tried to make something like this but with a sequencer a few years ago, the main problem i ran into was that there's way too much latency to be able to play properly. also doesn't always like to play the sound, especially if you want to trigger the same one in quick succession.
would be nice if the closed hat gated the open hat too. but latency would probably screw around with that too :v
About the latency, could you tell me what browser you are using? The people who tested it for me on Chrome, Firefox and Opera didn't experience it, so I'm curious as what could have happened and if there are workarounds.
>would be nice if the closed hat gated the open hat too. but latency would probably screw around with that too :v
I actually tested that feature earlier, but it didn't work for Chrome. The information Construct 2 sended as "stop Open Hat" was interpreted as "stop all sounds and don't play Closed hat either", so I had to remove it since Chrome is still a really big part of the "market". I'm still planning on having it for ports other than web, because it does sound much better and I don't think we'd find that incompatibility issue there.
i drew a dick
it was amazing
i gave this a 0 because there were no upgrades or achievements and there were no references to video game IPs or internet memes also when i was playing the first level my computer exploded you should fix that glitch!!!
gooooooood shit - love the way the bass bends and wobbles and how it bounces around the octaves. slow attack on the hihats is dope - liking how they pan about too. lots of cool little percussive elements, mostly well balanced! the main hook is neat, that synth brass in the interlude is fuckin dope though. need more of that in me :v the way you play with the wet mix on the bell reverb is a nice touch, and the little fills and extra percs in the transitions are priiiiiimo.
i think that stompy layer over the kick is probably too wide and loud and sounds kinda dumb especially when it starts playing counter-rhythms in the 2nd half, but it's not a bad sound on it's own. funnily enough the main section has about the same overall energy as the interlude, despite how loud that sound is - i think you could've held off on the bass during the interlude to maybe differentiate it more in terms of energy.
but yea, this is really tight! gl w/ school, hope you get a chance to smash out some more bangers like this
Thanks for the review your comment have been noted.
Listening to it now, the interlude does seem a little heavy.
I'll try to get to producing again now that school is almost done.
not digging the choice of kick sample (something more acoustic sounding and less EDM-like would've been better imo), but the overall vibe is pretty nice.
there's actually a whole lot of music theory going on here - i think you'd really like delving into jazz theory. some of the discordant parts definitely work better than others, there's definitely a big risk to writing something that's in many ways rooted in genre conventions (mainly the drums) but then also flips between concordance and discordance in a "purposefully" thoughtless way. the discordant passages that do work are really interesting to listen to tho (e.g. 1:16-1:22).
also the overall dynamics are pretty much for the whole 4 minutes which makes the discordant writing really hard to listen to - i had to tap out at 2 minutes and have a break lol
i applaud your efforts to move out of your comfort zone, keep it up.
I thought the same about the kick sample in the beginning of development, but I think I became deaf to my work after listening to it on loop for a while, so I stopped noticing that the kick sounds odd.
I hope this doesn't sound strange, but I get an extremely pleasurable feeling from well-executed discordance and dissonance, even with a lack of contrast. I'm sorry to hear that you had to take a break from it though! I'll keep that in mind next time I use this style again. I think you're right about me potentially liking jazz theory; I'm in the early stages of learning piano, but I've already began playing around with scales and chords that are foreign to me.
Thank you for the review! It's rare for people on this website to give a low score to increase the impact of their critique, but I can appreciate it!
cool riddim. if you stuck a 909 house beat on top and sidechained everything to the kick you'd have a louis la roche track :v
i really like the phasing clap sound, the open hat sits on top of it really nicely. a lot of the bass elements kinda step on each other once that low reese-ish pad plays out - might be good to sidechain that under the kick a little bit. right now the kick just doesn't cut through like i want it to, and the rest of the percussion doesn't suit a really round, subdued kick sound either. would be cool to cut some dynamics into the hihat pattern, maybe divvy it out across two or three different samples to give it some flavour?
personally i can deal w/ repetition. would be cool to build on this to make an actual 4 minute track and not a 2 minute track played twice - i think some vocal samples and soft, high strings would be nice once everything kicks in. could probably throw a classic long snareroll buildup in as well. anyway this was pretty neat and i'm keen to hear some more developed work from you. peace out
Thank you for the feedback, and apologies about the whole link saga! I must have posted the project link or something. I'm keen to try out the sidechaining suggestions that you mentioned, I've never really used it before and could probably benefit from it. If you've got any tips about that I'd be happy to hear them. I was also thinking of finding some vocal samples (similar to the rest of the Lurker Diaries stuff) but I wasn't sure that kind of tone would suit a more upbeat tune.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.