this speaks to me on a deep emotional level
You got a 6/10 for being unoriginal from a fan of fucking _Madness_ of all things.
The people on this website are retarded.
Nice toon though.
i tried to make something like this but with a sequencer a few years ago, the main problem i ran into was that there's way too much latency to be able to play properly. also doesn't always like to play the sound, especially if you want to trigger the same one in quick succession.
would be nice if the closed hat gated the open hat too. but latency would probably screw around with that too :v
About the latency, could you tell me what browser you are using? The people who tested it for me on Chrome, Firefox and Opera didn't experience it, so I'm curious as what could have happened and if there are workarounds.
>would be nice if the closed hat gated the open hat too. but latency would probably screw around with that too :v
I actually tested that feature earlier, but it didn't work for Chrome. The information Construct 2 sended as "stop Open Hat" was interpreted as "stop all sounds and don't play Closed hat either", so I had to remove it since Chrome is still a really big part of the "market". I'm still planning on having it for ports other than web, because it does sound much better and I don't think we'd find that incompatibility issue there.
i drew a dick
it was amazing
i gave this a 0 because there were no upgrades or achievements and there were no references to video game IPs or internet memes also when i was playing the first level my computer exploded you should fix that glitch!!!
wow dat was dope lads
don't really have a lot to say about the mix, it's plenty loud already and nicely balanced (if a little bottom-heavy). i think the looooong highpass sweep at the start feels kind awkward until the rhythm changes and those kinda bubbly percs stand out more - maybe just sit with a soft hi-hat on the beat and morph the pad instead.
i don't listen to heaps of atmospheric or liquid, but i swear there's meant to be another motif of some sort swirling about over the pads and percussion - doesn't even need to be melodic, just some kind of sound movement, like some filter sweeps on the pads and/or reese, or a vocal line or something. there's nothing wrong with a minimal approach but there still needs to be some development within each section. i do like that you regularly deviate from the 2-step rhythm, that's a good start. at the moment this still kinda sounds like a long background loop.
I´ll work on keeping the movement of the track less stale in the future, though I´m glad you found the balance good. I´m always very nervous about automating synths, but I will try and overcome this next time. Thank you very much for the review, it means a lot to me.
enjoying the kinda prog-house intro and filter sweep that leads into the standard buildup. the transition from the major key melody into the relative minor for the main section is really well executed. nice variety of synth sounds, although the transitions between them are sometimes jarring. the chromatic runs and other variations on the main riff are used well.
the mastering kinda lets this one down though - the kickbass needs to be the loudest thing in the mix before it hits the mastering process but at the moment all the synths are stomping all over the meat and bones of the track. that main rough lead is the worst offender, especially when it jumps up the octave. i mean, i think the levels themselves are probably fine for all the synths (maybe that main lead can come down a bit), you just need to pump up da bass yooooo \m/
Haha thanks for your review man! Maybe because this is the first time i'm mastering a track myself so that i messed up a couple things ;)
Really appreciate your advices man,gonna take it into account next time!
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